——– Original Message ——– Subject: [Camarilla-announce] Update Review and decision on additional Milestone Awards Date: Tue, 13 Oct 2009 15:40:03 -0400 From: Michelle Webb MST Reply-To: Camarilla Announcement List To: camarilla-announce@cammail.white-wolf.com, A General List for Storytellers , settings-office@yahoogroups.com
Members
During the development of the chronicle soft-reset this year, a decision was made to remove Milestone Awards – additional bumps at every third MC – in an effort to simplify the XP system and to see what would best suit the needs of the post-reset chronicle. At that time, we noted that this decision would be reviewed later in the year. Starting a few weeks ago, that conversation began again as promised.
That review has happened, and we are pleased to announce that new Milestone Awards will be implemented in the December update of the Global Universal Addendum (12/15/09). To whet your appetite, we are letting you know now what those awards will be with an excerpt from the draft Addendum.
Thank you for your patience during this period of adjustment. We hope you are looking forward to this as much as we are!
Michelle Webb WW2002021096 MST
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IV. EXPERIENCE POINTS
B. Membership Class Experience Points
1. Primary Characters:
a. Add 10 XP per MC at creation.
i. Example: At MC 5 a Primary character receives 50 XP.
b. In addition, Milestone awards are added as follows:
i. MC 1 – The character is awarded 20 additional experience points. This award is added during the MC XP phase of character creation.
ii. MC 3 – Specialized: Three additional skill specialties are awarded. These specializations may be used for the same skill, but may not be used for specializations in supernatural powers.
iii. MC 6 – Well-Rounded: Raise one merit from its current rating (0, 1, or 2) to x3, after character creation points and all XP (MC + Legacy) is already spent. This benefit may be applied “on top” of the existing PC if a Player reaches this MC level after the PC is brought into play. This benefit may not be used for Character Creation only merits, Power Stats, or Fighting Styles.
iv. MC 9 – Skill Focus: Raise one Skill from current rating (0,1 or 2) to x3, after character creation points and all XP (MC + Legacy) is already spent. This benefit may be applied “on top” of the existing PC if a Player reaches this MC level after the PC is brought into play.
v. MC 12 – Natural Aptitude: Raise one Attribute from current rating (1 or 2) to x3, after character creation points and all XP (MC + Legacy) is already spent. This benefit may be applied “on top” of the existing PC if a Player reaches this MC level after the PC is brought into play.
vi. MC 14 – The Edge: The starting template for each primary PC created by the player is altered so that the Power Stat starts at 2 rather than 1. Creation Merit Dots may be spent as usual to increase this. This benefit may only be used at character creation.
vii. Implementation:
(a) Date of Implementation: 15 December 2009.
(b) Milestones are applied to all new and existing Primary characters.
(c) This does not invoke a Low-approval character rewrite for existing characters.
(d) An XP refund is available for MC6/9/12/14 items if intervening dots were purchased on existing characters (dots 1 and 2 for MC6/9, dot 2 for MC12/14). This applies only at time of implementation of this proposal; it does not apply to later MC awards.
(1) Example: A player elects to raise Resources to 3 on his character via the MC 6 award. The character previously had two dots of Resources. The character receives an XP refund for those two dots (6 XP).
(2) Example: A player elects to raise Composure to 3 on his character via the MC12 award. The character previously had two dots of Composure. The character receives an XP refund for that second dot (10 XP).
(3) Example: A player elects to apply the MC 14 award to an existing character which already has a Power Stat at or above 2. The character receives an XP refund for that second dot (16XP), regardless of original means (creation points or XP) of gaining Power Stat 2 or above.
viii. Affiliate Transfers: It is possible that an Affiliate will elect to not implement Milestone awards. Characters that transfer to another Affiliate must conform to the policy of the gaining Affiliate, or secure the approval of the gaining Affiliate at Top Approval to retain non-conforming Milestone benefits accrued in another Affiliate.
2. Secondary characters: Add 10 XP only, as if created at MC 1.
3. These XP are added after normal character creation is complete, before entering play (i.e. they cannot be spent on “creation only” merits).
4. Up to ten XP can be left unspent and saved; other unspent XP is lost when the character enters play.
5. When a player gains new MC levels, all their Primary characters add 10 XP per level gained, as well as the applicable Milestone award, if any.
6. If a player loses MC levels, all their Primary characters lose XP equal to the worth of the MC. This may cause characters to go into “XP debt” (they do not lose dots from their sheet), which must be paid off before anything else is bought for that character.