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[Camarilla-announce] All Call: AAMST Geist Development

December 28th, 2009 by g1eagle

Hello all! Please pass this email along to any list you feel is appropriate.

First off, I would like to thank Nycci Daniels for her time on my
staff – her desire and insight into the needs of the players have been
invaluable.

And now, onto the hiring process:

*AAMST Geist Development*

The AAMST Geist Development is responsible for the following duties:
* Creating documents that detail how we run Geist within the Camarilla
* Creating documents that detail all aspects of the Geist game that
are non-story related
* Addressing issues both mechanical and non-mechanical as they relate
to non-story elements
* Work closely with all levels of the ST chain in order to help train
and mentor STs in our new method of running games
* Work closely with the rest of the Master-level Geist staff to
develop the Chronicle

Applications for this position should be sent to both:
amst.geist@gmail.com and aamst.geist.cos@gmail.com

All applications must include a Camarilla Resume and three references,
Real-Life Resume, Cover Letter and a discussion of why you think
you’re best for this kind of development within Geist.

Deadline for applications is Mon. Jan. 5th at 5pm EST.

Thanks!


- Jeff Kramer -
US2008042210
AMST Geist

[Camarilla-announce] New AMST Lost

December 28th, 2009 by g1eagle

I just want to take a moment to let everyone know we have a new AMST
Lost. Her name is Karen Goddard and she should now have all the right
things in places to receive emails and start working with Lesley (AMST
Lost outgoing) to get her up to speed).

Please take the time to welcome Karen and say thank you to Lesley for
a long and well run office of AMST Lost.

– Michelle Webb MST WW2002021096

[camarilla-online] GIRC Athens Online Lost Game – December 30, 2009 @23:59 GMT

December 27th, 2009 by g1eagle

With a moan of icy wind and a rattle of dry bones, the pale rider comes, leaving hoofprints along the frosted trod. With fearful eyes and shaking hands, the Hobs close tight the shutters of their cottages and businesses. It comes, unseen. It walks among them all – Hobs, Lost, Fae and human alike – leaving behind dried husks and dust. Is it too late to turn aside what fate has brought?

—-
IMPORTANT NOTE: The email address & subject line where sheets should be sent to has changed! See Below!

—-

Venue: Athens Greece GIRC Online Lost Game!

Check in Starts at: December 30 Wed 23:59 GMT (Greenwich Mean Time)
Translation to US Time: December 30 Wed 6:59 PM Eastern, 5:59 PM Central, 4:59 PM Mountain, 3:59 PM Pacific

Estimated Game on at: December 31 Thurs 00:30 GMT (Greenwich Mean Time)
Translation to US Time: December 30 Wed 7:30 PM Eastern, 6:30 PM Central, 5:30 PM Mountain, 4:30 PM Pacific

All character sheets should be sent to ***NEW ADDRESS==>*** girc-proxy@googlegroups.com *AND* your supervising ST.

Subject line: GIRC LOST December 30 | Player Name | Your Cam # | Your ST’s Name | Your ST’s Email | PC Name

and include the following information:

a) why you are coming to Athens, what you wish to achieve, who if anyone you are coming to visit.
b) how you are traveling and arriving in Athens. if not yourself, who is funding the journey. how you are dealing with customs and immigration.
c) a list of any weapons or other contraband you are bringing into Athens, and how you are getting it through customs.
d) where you are staying while here
e) how are you feeding, replenishing mana/glamour, etc
f) A brief description of what your PC acts like/behaves if ST’s are expected to portray your PC. If you are attacked – how does your PC respond? Are you attending gatherings? Are the ST’s expected to portray your PC at games?
g) Any other information that you would like the ST’s to know about your PC.

GIRC Domain Checkin Policy: The 48 hour rule was lifted. Given that GIRC is an online game, and the ease of attending is therefore much higher than a game you would have to physically travel to OOC, we understand the desire of the Camarilla membership to have the freedom to attend games on short notice. GIRC welcomes all visitors, but ask that when you travel to the GIRC game you copy your storyteller on the e-mail with your sheet and travel arrangements. The ST staff retains the right to refuse check-in once game has started, or to delay the check in of any player who arrives after game start until such a time as checking in the player will not cause a disruption to the flow of the game. If the GIRC staff finds at any point that your character would have been unable to attend the game (due to time freeze, proxy issues, or any other reason) your XP for the game will be withdrawn and appropriate disciplinary measures will be taken.

Travel Advisory: the Hedge in Athens, Greece, is a very dangerous place. Any time a PC enters the Hedge it is with the risk of being mangled or mutilated by Hedge creatures, wandering off the trod never to be seen again, taken by unscrupulous Hobs for sale in flesh markets, recapture by the occasional wandering True Fae – oh yes, and PC death. This applies for those visitors wishing to travel to games, and locals who wish to visit the Market to chat with the Hobs there. To state it plainly – *any and all Hedge visits are considered hard RP*. It must have Storyteller oversight at the very least. I would highly recommend scheduling such interludes with myself first, as I am always happy to play with PC’s in the Hedge but am not always available immediately

Other venue specific requirements imposed by GIRC Storyteller Staff may be asked for as needed.

Darkmyst Server Channel: #girc-ooc
Further instructions and in character game rooms will be posted there.
Challenge Channel: #girc

Descriptions of characters attending game may be deposited upon:

http://girc.camarilla-resource.net/index.php?title=GIRCLostCharDesc

Placing your PC’s description on this wiki page saves multiple copies being typed onto IC channels as your PC moves from one room to another.

*No* interaction within GIRC borders is considered soft RP Only. There is always a risk involved. If you send character sheets to any other account besides the ones listed above they WILL NOT be accepted.

THE GOLDEN RULES (from the Global Addendum) are applied here:
In all situations during a game session where there is a query relating to the rules and the interpretation and application thereof, the presiding ST’s decision is considered to be correct. If a player disagrees with such a decision, they should wait until the game session has finished to raise their concerns to the ST. Alternatively they may lodge an appeal with the ST chain.
The World of Darkness is a setting which deals with adult topics including, but not limited to, death, abduction, abuse and insanity. It is the responsibility of the player to notify the presiding ST if they become uncomfortable with any of the themes present in the game at any point.

GIRC Storytellers reserve the right to refuse any proxy or PC or late request into the game and reserve the right to ask you not to use powers that may be unbalancing to game play. The Venue Storytellers and GIRC Coordinator personnel reserve the right to deal with player disruptions properly and accordingly. Players who cause overly large problems or disruptions may find their experience point rewards reduced or eliminated, their PCs kicked from the game, and the issue referred to the appropriate coordinator chain for resolution. The GIRC Lost VST will not tolerate arguing with the staff. Arguing during game halts game play, impacts other players’ fun, and will result in your ejection from the game, and possible followup actions with the appropriate staff. Such discussions are welcome to be finished after the game time has finished.

Greek is the default language of the GIRC Athens game. If your character is speaking a language besides Greek, please indicate that in your nickname on IRC as either John_Smith[Eng] or *Eng* “Hello, my name is John Smith. If you’re not doing this, then it is assumed that your PC is speaking Greek while the player continues typing what is said in English.

All nicks and tags attached to nicknames are to be left up to the VST in charge of the Game/Scene. If you have any problems with a tag, please raise it with the VST and VST alone. There will be No open arguments or discussions in the Channel about this. Whether intentional or unintentional, it causes stress & problems. Don’t do it in #girc-ooc.

To get connected:
either download mIRC at: http://www.mirc.com
get online using the download-free java version of IRC at http://camarilla.white-wolf.com/irc/
Connect to the ‘irc.darkmyst.org’ server and join the channel listed above.

The VSS, entitled Exotik Shadows, can be found in the Approvals database in the GIRC Group and on the GIRC wiki, see below.

GIRC Domain Wiki can be found at: http://girc.camarilla-resource.net

GIRC announces its games using Greenwich Mean Time.
For more time zone conversion: http://www.timezoneconverter.com/cgi-bin/tzc.tzc

See you there,

Karen Goddard
US2008103042
GIRC Lost VST

Kimberly Lowe
US2002021700
GIRC ADST Special Projects

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[camarilla-online] GIRC Athens Online Awakening Game – December 27, 2009 @13:00 GMT

December 27th, 2009 by g1eagle

The start of today
The start of tomorrow
The end of first and last
Nowhere in forever
Twice in Atlantis
Once in Athens
But in neither hell nor heaven

It is time for decisions to be made, who will be supported in their quest to claim the role of heirarch and what will it bring. We will begin in the cafe but who knows where we may end up

Duality

—-

OOC Note: There will be an st reward for anyone to e-mail a solution before the game

IMPORTANT NOTE: The email address & subject line where sheets should be sent to has changed! See Below!

The Athens, Greece Awakening Game is operating under our approved Venue Style Sheet!
Please be sure you’ve read this before starting play here: http://girc.camarilla-resource.net/index.php?title=Shadows_of_Atlantis_VSS

—-

Venue: Athens Greece GIRC Online Awakening!

Check in at: December 27 Sun 13:00 GMT (Greenwich Mean Time)
Translation to US Time: December 27 Sun 8:00 AM Eastern, 7:00 AM Central, 5:00 AM Pacific

Game on at: December 27 Sun 13:30 GMT (Greenwich Mean Time)
Translation to US Time: December 27 Sun 8:30 AM Eastern, 7:30 AM Central, 5:30 AM Pacific

Darkmyst Server Starting Channel: #girc-ooc
Further instructions and in character game rooms will be posted there.

Check-In Requirements from the GIRC Mage Storyteller Chain! Read on.

GIRC Domain Checkin Policy: The 48 hour rule has been lifted. Given that GIRC is an online game, and the ease of attending is therefore much higher than a game you would have to physically travel to OOC, we understand the desire of the Camarilla membership to have the freedom to attend games on short notice. GIRC welcomes all visitors, but ask that when you travel to the GIRC game you copy your storyteller on the e-mail with your sheet and travel arrangements. The ST staff retains the right to refuse check-in once game has started, or to delay the check in of any player who arrives after game start until such a time as
checking in the player will not cause a disruption to the flow of the game. If the GIRC staff finds at any point that your character would have been unable to attend the game (due to time freeze, proxy issues, or any other reason) your XP for the game will be withdrawn and appropriate disciplinary measures will be taken.

In order to play in the venue, players are required to send a character sheet to girc-proxy@googlegroups.com
Letting your own storyteller know is also helpful.
Character sheets are required to have the following:

Players name, Camarilla membership number, Storyteller name and email address.

Subject line should include: GIRC AWAKENING December 27 | Player Name | Your Cam # | Your ST’s Name | Your ST’s Email | PC Name

A complete Experience log that includes a creation log and Experience awards.

Confirmation of all approval items on the character sheet, in the form of approval numbers from the database where available. If your affiliate does not use the approvals database, then alternative confirmation should be provided using whatever mechanism is in place for the affiliate.

A listing of any mechanics applicable to the character that are found in sources other than MET, and MET: Awakening. This includes all Rotes and Legacy attainments not found in, MET: Awakening. For these, a confirmation of page numbers and source is sufficient (if the supervising ST does not have access to these mechanics you may be asked to provide them.) For any custom items, full mechanics should be provided.

The VST is happy to accept character sheets sent up to 7 days in advance of the game. Doing so, however, is not a requirement.

Note: Players with characters attached to the GIRC Awakening VSS are exempt from the above check in requirement, on the basis that the supervising ST for the event has an up to date copy of their character sheet on file (n.b. in email, not on the approvals database.) The character sheet on file with the supervising ST will be considered correct in all instances of conflict.

Spells at Chapter Start (a.k.a. “Pre-Casts”):

If your character wishes to enter play with active magic, these spells should be detailed in the body of your email checking the character in for play. This should be separate of any notation of these spells you may make on the character sheet, and will only be accepted if in the body of an email. There is no exception for VSS local PCs from this rule, any spells they wish to have active at game start must be detailed in this email.

Spells at the start of game will be dealt with as per the rules for “Spells at Chapter Start” (p. 166 MET: Awakening.) To summarise; each character may activate a number of spells before the start of game equal to their unmodified Stamina at most. These spells may have a number of successes allocated equal to the characters Gnosis multiplied by unmodified Stamina, provided that normal ritual cast success limits are not violated. Mana costs must be paid for these spells as normal (for ritual cast spells outside of favoured Arcana and without a rote, 1 mana will be spent per 2 successes assigned to the spell) and paradox for Vulgar and improbable spells will be dealt with on a case by case basis.

PLEASE NOTE: If any of your pre-cast spells are Vulgar, regardless of where of how they were cast (Demesne, etc.), please bring this to the attention of the VST at check-in time. The effects of this on participation in the game will be assessed before the character is cleared for play. This requirement will be handled using the honour policy, however random spot checks will be made after each game to confirm if this was done.

If you wish your character to be under the effect of any spells that fall outside these rules, for example spells cast using downtime actions with your own VST, these must be sent in advance of the game. This must include confirmation of the spells being cast, either in the form of an email from the confirming ST (not simply a copy of your email sent to them) or an approval database code. If received prior to game, these will be dealt with on a case by case basis. If received late these will not be allowed without exceptional justification.

Mana and Tass:

At the beginning of game, each character is assumed to have the following mana. Base willpower + number of dots in Hallow (or total dots in a shared Hallow) – any Mana Bleed (p 64, MET: Awakening)

The cost for any pre-cast spells must be applied from this mana pool before the character enters play. Tass may be used to off-set this cost, contributing to the limits on readily available tass below. If this would result in a negative mana pool, the spells may not be used in game.

Characters may bring tass into the game as a way to provide Mana. This should be listed on character sheets, separate from mana pools. Characters are limited to no more than half their maximum mana pool (rounded down) in tass at the beginning of play. This is further subject to a hard maximum of 10 points of tass. (example; a Gnosis 4 PC would be limited to 7 points of tass, a Gnosis 7 PC to 10, and a Gnosis 10 PC also to 10.)

If you use a specific method of tracking mana for your PC on a day to day basis, this must be cleared with the VST in advance of the game, and will be dealt with on a case by case basis. The VST reserves the right to apply these rules to characters, even if the player is using other methods to specifically track mana.

As well include the following information:
a) Why you are coming to Athens, what you wish to achieve, who if anyone you are coming to visit.
b) how you are traveling and arriving in Athens. If not yourself, who is funding the journey. How you are dealing with customs and immigration.
c) a list of any weapons or other contraband you are bringing into Athens, and how you are getting it through customs.
d) where you are staying while here.

*No* games are considered soft RP Only. There is always a risk involved, in this case possibly having a good time. If you send check in information to any other account besides the one listed above it WILL NOT be accepted.

GIRC Storytellers reserve the right to refuse any proxy or PC into the game and reserve the right to ask you not to use powers that may be unbalancing to game play. The Venue Storytellers and GIRC Coordinator personnel reserve the right to deal with player disruptions properly and accordingly. Players who cause overly large problems or disruptions may find their experience point rewards reduced or eliminated, their PCs kicked from the game, and the issue referred to the appropriate coordinator chain for resolution.

ST rules calls are final. All arguments will be handled After game has been concluded. Failure to comply will result in reduction or loss of XP award normally allowed for this game.

Greek is the default language of the GIRC Athens game. If your character is speaking a language besides Greek, please indicate that in your nickname on IRC as either John_Smith[Eng] or *Eng* “Hello, my name is John Smith.” If you’re not doing this, then it is assumed that your PC is speaking Greek while the player continues typing what is said in English.

To save multiple postings in channels, Please enter your PC’s description here within the right category!

http://girc.camarilla-resource.net/index.php?title=Awakening_PC_Descriptions

To get connected:
either download mIRC at: http://www.mirc.com
get online using the download-free java version of IRC at http://camarilla.white-wolf.com/irc/
Connect to the ‘irc.darkmyst.org’ server and join #girc-ooc listed above.

GIRC Domain Wiki can be found at: http://girc.camarilla-resource.net

The wiki for the Awakening game may be found here: http://girc.camarilla-resource.net/index.php?title=GIRCAwakening
The Awakening VSS we are now using is NOT the one posted in the Approvals database. Please make sure you’ve read the one on the wiki!

GIRC announces its games using Greenwich Mean Time.
For more time zone conversion: http://www.timezoneconverter.com/cgi-bin/tzc.tzc

If you have any questions or outstanding issues, please don’t hesitate to contact the ST staff at GIRC.Awakening@gmail.com and we will work on responding.
—–
Rory McIntosh
UK0202-1249
GIRC ADST Awakening
ANST Awakening GIR

Kimberly Lowe
US2002021700
GIRC ADST Special Projects
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Prestige anyone?

December 26th, 2009 by g1eagle

Well this got to me from my DC and I know it went out over the SC Regional list..
If you have any other information about this announcement please post a comment.

SPECIAL AWARD:

All members of the United States Camarilla

National Prestige Award: Holiday Award

Approval Number: USNC-2009-25-12

Award: 1N Exceptional Service

Justification: Every member of the club has participated in some way to enrich the club for all of us. All of the players who play in our venues and games have added to the overall enjoyment of the game. Even if we want to kill those PCs… the players have given us a drive or some level of enjoyment to make the game more fun. When it comes to socials… every member who shows up and participates or adds some value to the overall social makes it better for everyone. As a result, in some fashion every member who has participated in some way, shape or form, makes the club better for us all. As a result, I felt that every member of the US Camarilla deserved a little bonus this year. I know that 1 N may not seem like much… but realize that it is a little token of a thank you for being you… for being members… and for making the club better for everyone!
Angel Cox
US2009033838

[Camarilla Announce] Added two new larger sect OOC lists

December 26th, 2009 by g1eagle

I think we’ll be done for a bit adding OOC lists and I will try to get
them all added to the CRD so folks can just search there for other ooc
add ons.

Until then, here are the links for the new two sect ooc lists.

OWOD-Cam-Anarch-Independent-OOC
OWOD-Sabbat-OOC

– Michelle Webb MST WW2002021096

[Camarilla-announce] OWOD Lists

December 26th, 2009 by g1eagle

Here is a direct link to joining until we get them up in the CRD.

OWOD-Assamite-OOC
OWOD-Brujah-OOC
OWOD-Caitiff-OOC
OWOD-Gangrel-OOC
OWOD-Giovanni-OOC
OWOD-Lasombra-OOC
OWOD-Malkavian-OOC
OWOD-Nosferatu-OOC
OWOD-Ravnos-OOC
OWOD-Setite-OOC
OWOD-Toreador-OOC
OWOD-Tremere-OOC
OWOD-Tzimisce-OOC
OWOD-Ventrue-OOC

This is not exhaustive so if you know of a list that has already been
created and has more than 10 players on it that is not here, let me
know. I did not see value in having anti-ooc lists as it’s an OOC
list and people can easily ignore their other venue ooc requests if
needed and any smaller clans/groups can be added once we know what we
need.

– Michelle Webb MST WW2002021096

[Camarilla-announce] Data gathering Survey announce

November 11th, 2009 by g1eagle

Members,

I’ve put together a survey on the general interest in playing games
from the Old World of Darkness, along with some questions that address
specific concerns surrounding those sanctioning decisions. Everyone
should take this survey, in order for us to get a better picture of
who is interested in playing Old World of Darkness games, along with
how much and what the consequences might be. The survey is at the
following URL:

http://www.surveymonkey.com/s.aspx?sm=h6LgBHw3qpbjXLiUwW06OA_3d_3d

Please be sure to fill out all questions, even if you aren’t 100% sure
of the answer. Make sure to answer questions on both pages of the
survey, and send any questions or technical problems to
amst.awakening@gmail.com . Thank you very much!

Sincerely,
Luke Hill

[Camarilla-announce] Post ICC Announcements – What does this mean from the storytelling side of the house

November 10th, 2009 by g1eagle

Members,

I suspect that Kelley will be sending out some more details on the
announcements made at ICC Closing Ceremonies. For those that were not
in attendance, these are the highlights (closing ceremonies will also
be available on youtube.com but I do not yet have an ETA):

1. Kelley Barnes is moving from Marketing to an HR position. This is
a very nice thing for her and a growth opportunity. She is still and
will continue to be the CD in the immediate future. The time line for
her transition is in the year+ time-frame. Kelley is still our CD and
will be so for the foreseeable future. Panic = zero :-)

2. White Wolf/CCP recognizes the shrinking print business. The number
of dedicated brick and mortar gaming stores that sell a variety of
game products is rapidly shrinking. They are actively pursuing the
electronic publishing model and are looking at technologies like the
Kindle DX, the Nook, and the Apple Tablet. The main focus there is
that they refuse to tie into a product that requires a single vendor
point for their clients (like being forced to use itunes to vend
books). In short, WW is not getting out of publishing, they are
being
realistic about the future of paper publishing. They also want to
enable their members to have a library at their fingertips. They are
doing this for their ENTIRE library, not just the NWoD.

3a. WW/CCP is taking off the apron strings. This is two separate
items really. The important note is that WW is being honest with us -
in the past the Cam has been told what to do to sell books. That time
is over. Now WW is doing what they are doing to build a community of
raving fans. We can play what we want, how we want, and the way we
want. We can play any and all games in the manner and systems we
want. This is not just for the Cam – this is for *any* fan org, not
just the cam.

3b. More than just game, we are free to govern, regulate, and
configure our club however we please. We will always be the official
fan club of WW and therefore always be their ambassadors. Other than
that and a sense that we should represent ourselves to the public with
maturity and poise, we can make the club what we want. Prestige,
handbooks, governance structures, all of it is in our hands. Down to
how we envision and embody this new structure is even in our hands.
This is where the coordinators will go into more detail, but wanted to
get that information out there for members.

4. Technology tools are being created for the entire fan community,
not just the Cam. The tools are ‘world-builders’, campaign managers
with clear, easy to use,
approachable interfaces. There will be a hierarchical visibility
interface where officers can set levels of visibility on items and
reveal them based off time and access. The framework is already done
and beta will begin spring 2010 with the product ready to launch
tentatively at the end of 2010. The short answer here is we will be
getting something that will act as our approvals DB and much more.

So, what does that mean for us?

First, we now have the opportunity to sit down and have a conversation
(NSTs and MST staff) about what games make sense for the Camarilla. I
do not have any plans to remove any venues in the NWoD, so that’s not
a concern. However, now that we have the flexibility to consider
adding something from the OWoD to our suite of games we play, I want
to have that discussion. I have a proposal that I will be getting to
the NSTs within roughly a weeks time that I think will give us a place
to start. The primary things that are on my list of discussion points
revolve not only around what venue (if any) we should consider first,
but how adding any new venues will impact our ability to offer solid,
well-supported games. Just because we are technically able to run
every game that WW has ever put out, doesn’t mean we should.
Volunteers run our games and any decision about what choices we make
with our new found flexibility should be considered with all aspects
of its impact in mind. I intend to be conservative and cautious about
what and when we add any new venues to our organization. I wish every
venue we support to have not only a robust group of enthusiastic
players, but a strong storytelling chain to ensure its success.

When will anything happen?

I do not anticipate any major changes to come into play for us in the
storytelling side of the house before Spring/Summer 2010, however, I
will provide updates to our members on our progress and decisions as
we move forward. Not only do we need to ensure that there is support
and enthusiasm for any venues we add, we need to ensure that those
additions are not rushed. I would rather take my time and get it
right the first time than rush any decision and have to change it
later. In this case, it is generally easier and more satisfying to
add stuff than it is to give you too much and then take it away later
and I would like to keep that mindset as we go forward.

In addition, the technology elements coming in 2010 will allow us to
offer more robust support and tools for not only the current games
that we run, but those we may run in future. I would like to have
more of these tools in place (or at least in beta) before we add more
to our already taxed programming infrastructure.

So, in summary, nothing will change now. Dialogs have to happen,
ideas need to be argued, torture tested, etc, before we make any
additions to the venues we currently support.

Michelle Webb
WW2002021096
MST

[Camarilla-announce] FAQ about the White Wolf Presentation on Sunday at ICC 2009

November 10th, 2009 by g1eagle

Hello All -

A FAQ has been set up on the Cam-Wiki with confirmation of information and
answers to some of the questions posed thus far by the members in relation
to the presentations made by White Wolf at ICC this year.

The link to that page is:

http://wiki.white-wolf.com/camwiki/index.php?title=ICC_2009_White_Wolf_Presentations_FAQ

As it states on that page, more information will be coming in the future
weeks and months ahead!

Kelley B
WW2002021226
Club Director